Audio: pan (0:06)
pan plays a wailing siren moving from left to right. The pan figure shows the waveform in stereo.
Panning is sound in space.
The aim of panning is to move the location of sound. Panning cannot take place in mono because there is only one sound location. It can only occur in stereo, which has two sound locations, or surround sound, which has multiple sound locations.
Panning is achieved by lowering the amplitude of a sound in one speaker whilst raising the amplitude in another. A hard left pan in a stereo sound system raises the amplitude of the left speaker to maximum and reduces the amplitude of the right speaker to zero. A hard right pan does the converse.
Pan control in hardware is achieved by turning a knob, called pan or balance, from left to right or vice versa. The centre position distributes sound equally between the speakers. Pan control in software uses the same approach.
The methods for panning are the same as those for crossfading. pan uses the equal power method.
A siren is a loud noise sounding an alarm or a warning. There are three basic types:
pan is a wailing siren. This is how it is created:
Writing a moving siren effect is an excellent project to undertake. It is worth doing because there is a lot of pleasure in writing different types of sirens. It also uses all the techniques covered in this part of the guide. And it illustrates how to create motion in sound effects by using amplitude and frequency effects to move the sound up and down, phasing and delay effects to move the sound to and from, and panning to move a sound left and right. Three dimensional moving sound effects, the pinnacle of noise.